Khuda’Mundi’s Confession

As a Minor Admiral, I remember, I was a bit less abrasive than I later became in life. My career had consisted only of quelling rebellions that were inevitable on the outer planets. Due to the dangerous debris from the remnants of other, less fortunate outer planets’ collisions during the Ragn’Rouk, the surviving outer planets were difficult to reach for most cargo vessels, which meant that they mainly had to fend for themselves, supply-wise. This gave them considerably more independence than other planets, which in turn made them more rebellious.

The most distant planet from the core of the system was Nivlahim, a planet which had itself not completely survived the Ragn’Rouk. The initial passage of our system through the Bifrost had altered Nivlahim’s orbit so severely that it had actually rammed another planet whose name was lost long ago. Were it not for the fact that Nivlahim had already had a rather extreme environment for which its inhabitants had heavily adapted, the impact alone would have destroyed all life on the planet. Its atmosphere had dissipated to near-nothingness, and the volcanic activity that followed the collision made what little atmosphere remained highly toxic. But the people of Nivlahim had built most of their society beneath the oceans, and so a loss of atmosphere had little effect.

As if the planet had not suffered enough from the collision, Nivlahim had also been sent into an elongated orbit, causing extreme winters two standard cycles long. Still, its people had survived. The ice above their homes grew thicker, which helped to insulate them from the cold above them. With an entire quadrant of the planet decimated, a hellish winter, and almost no atmosphere, the people of Nivlahim had to form a very different culture from that most formed before space travel became again viable well over a hundred cycles after the Ragn’Rouk.

It wasn’t until Nivlahim began sending out its own ships two hundred cycles after that, looking for other survivors of the Ragn’Rouk, that the other planets of Thorlinthia even knew they had survived. Because of this incredible feat, in fact, the people of Nivlahim became known to the Thorlinthian people as the heroes of the ice for quite some time. Then, upon the annunciation of the Monarch, they rejected the Thorlinthian identity. They were proud of their planetary heritage, and they refused to adopt the Monarchy and abandon their republic. The Monarch refused to accept this and sent the Armada to forcibly occupy Nivlahim. That sparked the beginning of the rebellions.

The Armada was never able to overtake Nivlahim. Due to the nature of the atmosphere, troops could not be landed above the ice, and ships were immediately overwhelmed when they tried to land in the cramped Nivlahim docks. The Armada’s assault ships held no measure against the ice, which was miles thick. Eventually, the planet was merely quarantined. No cargo would be taken to Nivlahim, and any ships leaving the planet were to be destroyed.

Upon word of the first assault on a Nivlahim ship reaching the planet, we discovered how well suited to war the Nivlahim were. Swarms of small fighters and bombers would launch against a single ship at a time, making short work of the quarantine. Larger ships followed. They were slow and clumsy, but they were so heavily gunned and armored that our ships were no match for their fleet, which flew in close formation toward the core. Then, when they reached the fourth orbital range, they stopped.

They had been sent out to remove the quarantine and any members of the Armada from stopping their trade with the other outer planets. Their cargo ships were unlike our own, equipped with weaponry capable of destroying any small debris in their way and maneuverable enough to work around any debris too large to destroy. Their technology was then shared with the outer planets, and those planets formed the Ginnung Domain. The highly militarized void between the Ginnung Domain and the Thorlinthian core worlds became known as the Ginnung Gap.

After over a thousand cycles of all-out war, the Monarch declared a cease-fire. But secretly, he had formed a military organization completely independent of the Armada. Composed entirely of Khuda’Cronell females who possessed unique genetic makeup, the organization was known as the Valkyries, alluding to the great Valkyri’din who had fought in the Eternal War of scripture. The Valkyries were assassins, straight and to the point. They utilized two-person crews and the latest technology to achieve nearly unlimited military strength with only a handful of ships, called Valkyrs.

Valkyrs 1 through 4 were all built within the same cycle, and they were quickly utilized to infiltrate the heavily armored ships guarding the Ginnung Gap. Within hours of arriving, the Valkyries left the ships to die in the cold of space, their crews freshly killed inside the only things keeping them warm. As they moved from ship to ship, the Armada moved in behind them, disposing quickly of fighters that had once been superior to their ancestral counterparts. As they worked through the Ginnung Domain, the Armada occupied the worlds that had seceded from Thorlinthia all those many cycles before. It was not until only Nivlahim remained that the Armada stopped moving outward.

The Valkyries moved in to infiltrate Nivlahim’s cities, but Valkyrs 1 and 4 were gunned down by the people of Nivlahim. Only Valkyrs 2 and 3 remained, but upon reaching the docks of Rym’Yotn, Nivlahim forces overtook Valkyr 2. Valkyr 3 managed to land, and when the boots of the Valkyries touched Nivlahim deckplates, the war was as good as over. More deadly than any ship, Valkyries had strange power that gave them impossible speed and reflexes. A single Valkyrie was stronger than a hundred Special Operations Armadians. Though they carried a repeater for suppressive fire, they tore their foes apart with their bare hands. In centidays, they had moved to the Capi
tol in Rym’Yotn. A full surrender was declared by the Nivlahim senate, and the war had ended. All the worlds of Thorlinthia were united under the Monarch, and the tales of the blue-haired angels of death faded into legend.


Nonetheless, the occasional rebellion still sprung up in the outer worlds, and the Armada spent most of its time providing a preventive presence in the Ginnung Gap, still riddled with dead ships such in number that it was just as hazardous to travel through as the debris fields.

So there I was, a Minor Admiral suppressing another small rebellion, when the Bifrost came alight. It was well known through the Armada that flying too close to the Bifrost would result in the total destruction of your ship, but this was not the light of a core explosion. “Admiral, we’re picking up some strange signals from the Bifrost!” A young ensign panicked as he announced his news without even standing from his console. “There’s a very large ship out there, sir. I’ve never seen anything so massive.”

It must be one of the ancient worlds, I thought. If a world collided with the Bifrost, it would surely spew strange radio signals, and small bits would likely remain of the planet, large enough certainly to be confused with a ship.

No such luck. “Sir, we’re receiving the signals on every wavelength. It doesn’t sound like noise. It’s almost like…” The ensign trailed off, concentrating more intensely on his displays. I pulled up the signal.

A noise rang throughout the bridge. It was almost like a voice, but there was something more animal to the sound. Nevertheless, the same sound repeated through the bridge. “See if you can clean that up. The ancient worlds produce all sorts of interference.” The ensign nodded and spoke quietly to a handful of enlisted men that worked under him. They nodded in turn and got to work removing the signal noise by comparing the signal on varying wavelengths.

“Garf’kan, Fehmadadi bara. Defri serai farjin? Fehmadadi jibah serai farjin!” Such was the content of the message. It was being broadcast on all wavelengths in raw audio. This was a distress beacon, but who–?

“Sir, the ship just passed Nivlahim! It looks like it’ll reach the Ginnung Gap in ten centidays.” The minor officer speaking from battlefield detection was frightened and rightly so. If that ship was moving quickly enough to close that void in only ten centidays, colliding with a planet could be enough to eliminate all life on the planet it hit within five.

“Does it show any sign of slowing?” I grimaced. Here was our first extra-Thorlinthian contact since our system’s passage through the Bifrost, and we faced rapidly expanding crisis. If it slowed down enough, we could aim our weapons to its foremost points and keep it from hitting a planet.

“Y-yes, sir. In fact, it appears to be slowing at such a rate that it will stop of its own accord by the time it reaches Valhal’s orbital range.” That was too quick. Acceleration that great would crush any ship.

“Double-check those calculations! Cease all cargo traffic between that ship and the Ginnung Gap. Maneuver all available Armadian resources along its previously projected flight path. If that ship isn’t really stopping on its own, I want to be able to stop it before it hits the core worlds. And take us as close to that ship as we can get.”

A chorus of “Aye, sir”s resonated through the bridge. Orders were spread along through the ship, and we moved with a military precision one normally only saw in battle. The next several centidays are well enough known to the public.

The ship stopped exactly where it was expected to stop. When we approached it, its hull became visible, and everyone on the bridge or with a feed to the external cameras could tell the ship had been badly damaged. When it began ejecting cylinders, we realized that there was a cargo ship still in the area. It was later discovered that it had lost its wireless to the debris field and hadn’t received the order to leave the unknown ship’s flight path. One of the cylinders hit the cargo ship, and the cargo ship vented into space. The fighters standing by reported later that they had received orders to do so, but no one ordered anyone to destroy the other cylinders. They did anyway. Other Armadian vessels began to fire on the ship, which released four smaller versions of itself that began to fly back to the Bifrost. All but one was destroyed or immobilized.

The final alien ship reached the Bifrost, which lit up brightly once again, and was gone. A few Armadian ships had followed too closely and disappeared into the Bifrost themselves. Investigations were launched, and technological advances in materials, plasma shielding, and drive systems were made in the next cycle that would have taken tens of thousands more cycles. Two cycles later, the Temporal Manipulation Drive System was announced, TMDS for short or Timids to technicians and pilots.

A cycle after that, the ships that had disappeared into the Bifrost reappeared, repo
rting having been gone only centidays, and the Monarch announced those unfortunate travelers that had been encountered to be the Murhan of old, citing the technology used as evidence. He announced that we would go after them with massive new ships of an entirely new design being built at that time and destroy them, finally avenging our ancestors’ fate of being thrown through the Bifrost.


After I had volunteered to test the first ship with a TMDS on a suicidal whim, I was promoted and assigned by Mi’Olnr Khuda’Cronell to lead the Armada with him in the newest flagship, the TAS Fhit, one of the new Qzceno class ultracarriers. A Sheii’Cronell would be accompanying us to test out his new team of fighter pilots, the Drig Reidrs.


I was told that I would receive the greatest honors if the operation was successful. Five cycles later, the new Armada, completely refitted with new hull designs and TMDS propulsion, headed through the Bifrost, and I left my home to destroy another’s.

I was going to destroy the homeworld of the one creature whose body had made it through that fateful day cycles ago. In my pocket still, I carried the soft slip of cloth that bore a picture of two of the creatures holding another, smaller. When I held that slip out, it still emitted a small sound which I could only assume was the laughter of that small child. When I ran my thumb over the characters on the back, it spoke that foreign word, “Kahlisa.”

Great One, my name is Gril’Die Khuda’Mundi, Grand Admiral of the Thorlinthian Armada, and today, my ship has arrived over a world innocent of my people’s blood. And I will kill them all. Forgive me.

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